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/* This file is part of the KDE project
Copyright (C) 2006 Will Stephenson <wstephenson@kde.org>
Copyright (C) 2007 Kevin Ottens <ervin@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SOLID_CONTROL_NETWORKINTERFACE_H
#define SOLID_CONTROL_NETWORKINTERFACE_H
#include <QtCore/QObject>
#include <QtCore/QStringList>
#include <QtNetwork/QNetworkAddressEntry>
#include "solid_control_export.h"
#include "networkipv4config.h"
namespace Solid
{
namespace Control
{
class NetworkInterfacePrivate;
/**
* This interface represents a generic network interface in the system
*/
class SOLIDCONTROL_EXPORT NetworkInterface : public QObject
{
Q_OBJECT
Q_ENUMS(ConnectionState Capability Type)
Q_FLAGS(Capabilities)
Q_FLAGS(Types)
Q_DECLARE_PRIVATE(NetworkInterface)
public:
// == NM ActivationStage
/**
* Device connection states describe the possible states of a
* network connection from the user's point of view. For
* simplicity, states from several different layers are present -
* this is a high level view
*/
enum ConnectionState{ UnknownState, Unmanaged, Unavailable, Disconnected, Preparing,
Configuring, NeedAuth, IPConfig, Activated, Failed };
/**
* Enums describing the reason for a connection state change
*/
enum ConnectionStateChangeReason{ NoReason=0, UnknownReason, NowManagedReason, NowUnmanagedReason,
ConfigFailedReason, ConfigUnavailableReason,
ConfigExpiredReason, NoSecretsReason, AuthSupplicantDisconnectReason,
AuthSupplicantConfigFailedReason, AuthSupplicantFailedReason,
AuthSupplicantTimeoutReason, PppStartFailedReason, PppDisconnectReason,
PppFailedReason, DhcpStartFailedReason, DhcpErrorReason, DhcpFailedReason,
SharedStartFailedReason, SharedFailedReason,
AutoIpStartFailedReason, AutoIpErrorReason, AutoIpFailedReason,
ModemBusyReason, ModemNoDialToneReason, ModemNoCarrierReason, ModemDialTimeoutReason,
ModemDialFailedReason, ModemInitFailedReason,
GsmApnSelectFailedReason, GsmNotSearchingReason, GsmRegistrationDeniedReason,
GsmRegistrationTimeoutReason, GsmRegistrationFailedReason,
GsmPinCheckFailedReason, FirmwareMissingReason, DeviceRemovedReason,
SleepingReason, ConnectionRemovedReason, UserRequestedReason, CarrierReason,
Reserved = 65536 };
/**
* Possible Device capabilities
* - IsManageable: denotes that the device can be controlled by this API
* - SupportsCarrierDetect: the device informs us when it is plugged in to the medium
* - SupportsWirelessScan: the device can scan for wireless networks
*/
enum Capability { IsManageable = 0x1, SupportsCarrierDetect = 0x2 };
/**
* Device medium types
* - Ieee8023: wired ethernet
* - Ieee80211: the popular family of wireless networks
* - Serial: generic serial type for non-cellular ppp connections
* - Gsm: cellular device of the GSM family, used in Europe
* - Cdma: cellular device of the CDMA family, used in the USA
* - Bluetooth: network bluetooth device (usually a cell phone)
*/
enum Type { UnknownType = 0x0, Ieee8023 = 0x1, Ieee80211 = 0x2, Serial = 0x4, Gsm = 0x8, Cdma = 0x10, Bluetooth = 0x20 };
Q_DECLARE_FLAGS(Capabilities, Capability)
Q_DECLARE_FLAGS(Types, Type)
/**
* Creates a new NetworkInterface object.
*
* @param backendObject the network object provided by the backend
*/
explicit NetworkInterface(QObject *backendObject);
/**
* Constructs a copy of a network.
*
* @param network the network to copy
*/
NetworkInterface(const NetworkInterface &network);
/**
* Destroys a NetworkInterface object.
*/
virtual ~NetworkInterface();
/**
* Retrieves the interface type. This is a virtual function that will return the
* proper type of all sub-classes.
*
* @returns the NetworkInterface::Type that corresponds to this device.
*/
virtual Type type() const;
/**
* Retrieves the Unique Network Identifier (UNI) of the NetworkInterface.
* This identifier is unique for each network and network interface in the system.
*
* @returns the Unique Network Identifier of the current network
*/
QString uni() const;
/**
* Retrieves the Unique Device Identifier (UDI).
* This is needed for ModemManager support.
*
* @returns the Unique Device Identifier of the current device
*/
QString udi() const;
/**
* The system name for the network interface
*/
QString interfaceName() const;
/**
* The name of the device's data interface when available. This property
* may not refer to the actual data interface until the device has
* successfully established a data connection, indicated by the device's
* State becoming ACTIVATED.
*/
QString ipInterfaceName() const;
/**
* If TRUE, indicates the device is likely missing firmware necessary for
* its operation.
*/
bool firmwareMissing() const;
/**
* Handle for the system driver controlling this network interface
*/
QString driver() const;
/**
* Disconnects a device and prevents the device from automatically
* activating further connections without user intervention.
*/
void disconnectInterface() const;
Solid::Control::IPv4Config ipV4Config() const;
/**
* Retrieves the activation status of this network interface.
*
* @return true if this network interface is active, false otherwise
*/
bool isActive() const;
/**
* Retrieves the current state of the network connection held by this device.
* It's a high level view of the connection. It is user oriented, so
* actually it provides state coming from different layers.
*
* @return the current connection state
* @see Solid::Control::NetworkInterface::ConnectionState
*/
ConnectionState connectionState() const;
/**
* Retrieves the maximum speed as reported by the device.
* Note that this is only a design related piece of information, and that
* the device might not reach this maximum.
*
* @return the device's maximum speed
*/
int designSpeed() const;
/**
* Retrieves the capabilities supported by this device.
*
* @return the capabilities of the device
*/
Capabilities capabilities() const;
Q_SIGNALS:
/**
* This signal is emitted when the settings of this network have changed.
*/
void ipDetailsChanged();
/**
* This signal is emitted when the device's link status changed. For example, if there
* is no carrier anymore.
*
* @param linkActivated true if the carrier got detected, false otherwise
*/
void linkUpChanged(bool linkActivated);
/**
* This signal is emitted when the device's link status changed. For example, if there
* is no carrier anymore.
*
* @param state the new state of the connection
* @see Solid::Control::NetworkInterface::ConnectionState
*/
void connectionStateChanged(int state);
/**
* This signal is emitted when the device's link status changed.
*
* @param new_state the new state of the connection
* @param old_state the previous state of the connection
* @param reason the reason for the state change, if any. ReasonNone where the backend
* provides no reason.
* @see Solid::Control::NetworkInterface::ConnectionState
*/
void connectionStateChanged(int new_state, int old_state, int reason );
protected:
/**
* @internal
*/
NetworkInterface(NetworkInterfacePrivate &dd, QObject *backendObject);
/**
* @internal
*/
NetworkInterface(NetworkInterfacePrivate &dd, const NetworkInterface &network);
NetworkInterfacePrivate *d_ptr;
private:
//HACK: to make NetworkList polymorphic (containing both wired and wireless networks, I used Network * here - Will.
};
typedef QList<NetworkInterface *> NetworkInterfaceList;
} //Control
} //Solid
Q_DECLARE_OPERATORS_FOR_FLAGS(Solid::Control::NetworkInterface::Capabilities)
Q_DECLARE_OPERATORS_FOR_FLAGS(Solid::Control::NetworkInterface::Types)
#endif //SOLID_CONTROL_NETWORKINTERFACE_H