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/* This file is part of the KDE project
* Copyright (C) 2006 Thomas Zander <zander@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef KOSHAPEREORDERCOMMAND_H
#define KOSHAPEREORDERCOMMAND_H
#include "KoSelection.h"
#include "flake_export.h"
#include <kundo2command.h>
#include <QList>
class KoShape;
class KoShapeManager;
class KoShapeReorderCommandPrivate;
/// This command allows you to change the zIndex of a number of shapes.
class FLAKE_EXPORT KoShapeReorderCommand : public KUndo2Command
{
public:
/**
* Constructor.
* @param shapes the set of objects that are moved.
* @param newIndexes the new indexes for the shapes.
* this list naturally must have the same amount of items as the shapes set.
* @param parent the parent command used for macro commands
*/
KoShapeReorderCommand(const QList<KoShape*> &shapes, QList<int> &newIndexes, KUndo2Command *parent = 0);
~KoShapeReorderCommand();
/// An enum for defining what kind of reordering to use.
enum MoveShapeType {
RaiseShape, ///< raise the selected shape to the level that it is above the shape that is on top of it.
LowerShape, ///< Lower the selected shape to the level that it is below the shape that is below it.
BringToFront, ///< Raise the selected shape to be on top of all shapes.
SendToBack ///< Lower the selected shape to be below all other shapes.
};
/**
* Create a new KoShapeReorderCommand by calculating the new indexes required to move the shapes
* according to the move parameter.
* @param shapes all the shapes that should be moved.
* @param manager the shapeManager that contains all the shapes that could have their indexes changed.
* @param move the moving type.
* @param parent the parent command for grouping purposes.
* @return command for reording the shapes or 0 if no reordering happend
*/
static KoShapeReorderCommand *createCommand(const QList<KoShape*> &shapes, KoShapeManager *manager,
MoveShapeType move, KUndo2Command *parent = 0);
/// redo the command
void redo();
/// revert the actions done in redo
void undo();
private:
KoShapeReorderCommandPrivate *d;
};
#endif