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/* This file is part of the KDE project
*
* Copyright (C) 2011 Jan Hambrecht <jaham@gmx.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef KOCONNECTIONPOINT_H
#define KOCONNECTIONPOINT_H
#include "KoFlake.h"
#include "flake_export.h"
#include <QPointF>
/// Data of a single connection point
struct FLAKE_EXPORT KoConnectionPoint
{
/// Default connection point ids
enum PointId {
TopConnectionPoint = 0, ///< default connection point on the middle of the top edge
RightConnectionPoint = 1, ///< default connection point on the middle of the right edge
BottomConnectionPoint = 2, ///< default connection point on the middle of the bottom edge
LeftConnectionPoint = 3, ///< default connection point on the middle of the left edge
FirstCustomConnectionPoint = 4 ///< first custom connection point id
};
/// Escape directions for connections connected to connection points
enum EscapeDirection {
AllDirections, ///< connection can escape in all directions
HorizontalDirections, ///< connection can escape left and right
VerticalDirections, ///< connection can escape top and down
LeftDirection, ///< connection can escape left
RightDirection, ///< connection can escape right
UpDirection, ///< connection can escape up
DownDirection ///< connection can escape down
};
/// Alignments for connection points for shape resizing
enum Alignment {
AlignNone, ///< align to nothing
AlignTopLeft, ///< align to top and left edge
AlignTop, ///< align to top edge
AlignTopRight, ///< align to top and right edge
AlignLeft, ///< align to left edge
AlignCenter, ///< align to center
AlignRight, ///< align to right edge
AlignBottomLeft, ///< align to bottom and left edge
AlignBottom, ///< align to bottom edge
AlignBottomRight ///< align to bottom and right edge
};
/// Default constructor
KoConnectionPoint();
/// Creates connection point with specified position
KoConnectionPoint(const QPointF &position);
/// Creates connection point with specified position and escape direction
KoConnectionPoint(const QPointF &position, EscapeDirection escapeDirection);
/// Creates connection point with specified position, escape direction and alignment
KoConnectionPoint(const QPointF &position, EscapeDirection escapeDirection, Alignment alignment);
/// Returns default connection point with specified id
static KoConnectionPoint defaultConnectionPoint(KoConnectionPoint::PointId connectionPointId);
QPointF position; ///< the position of the connection point in shape coordinates
EscapeDirection escapeDirection; ///< the escape direction for connection attached to that connection point
Alignment alignment; ///< specifies to which edge the connection point is aligned to
};
/// Connection point container storing connection point data along their id
typedef QMap<int, KoConnectionPoint> KoConnectionPoints;
#endif // KOCONNECTIONPOINT_H