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/*
Copyright (c) 2006, 2011 Boudewijn Rempt (boud@valdyas.org)
Copyright (C) 2007, 2009, 2010 Thomas Zander <zander@kde.org>
Copyright (c) 2008 Carlos Licea <carlos.licea@kdemail.net>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef KO_CANVASRESOURCEMANAGER_H
#define KO_CANVASRESOURCEMANAGER_H
#include <QObject>
#include <QList>
#include <QVariant>
#include <QSizeF>
#include "flake_export.h"
#include <KoColor.h>
#include <KoUnit.h>
class KoShape;
class KoShapeStroke;
class KUndo2Stack;
class KoImageCollection;
class KoOdfDocument;
/**
* The KoCanvasResourceManager contains a set of per-canvas
* properties, like current foreground color, current background
* color and more. All tools belonging to the current canvas are
* notified when a Resource changes (is set).
*
* The manager can contain all sorts of variable types and there are accessors
* for the most common ones. All variables are always stored inside a QVariant
* instance internally and you can always just use the resource() method to get
* that directly.
* The way to store arbitairy data objects that are stored as pointers you can use
* the following code snippets;
* @code
* QVariant variant;
* variant.setValue<void*>(textShapeData->document());
* resourceManager->setResource(KoText::CurrentTextDocument, variant);
* // and get it out again.
* QVariant var = resourceManager->resource(KoText::CurrentTextDocument);
* document = static_cast<QTextDocument*>(var.value<void*>());
* @endcode
*/
class FLAKE_EXPORT KoCanvasResourceManager : public QObject
{
Q_OBJECT
public:
/**
* This enum holds identifiers to the resources that can be stored in here.
*/
enum CanvasResource {
ForegroundColor, ///< The active forground color selected for this canvas.
BackgroundColor, ///< The active background color selected for this canvas.
ActiveStroke, ///< The active stroke selected for this canvas
PageSize, ///< The size of the (current) page in postscript points.
Unit, ///< The unit of this canvas
CurrentPage, ///< The current page number
ActiveStyleType, ///< the actual active style type see KoFlake::StyleType for valid values
ActiveRange, ///< The area where the rulers should show white
ShowTextShapeOutlines, ///< Paint of text shape outlines ?
ShowFormattingCharacters, ///< Paint of formatting characters ?
ShowTableBorders, ///< Paint of table borders (when not really there) ?
ShowInlineObjectVisualization, ///< paint a different background for inline objects
ApplicationSpeciality, ///< Special features and limitations of the application
KarbonStart = 1000, ///< Base number for Karbon specific values.
KexiStart = 2000, ///< Base number for Kexi specific values.
FlowStart = 3000, ///< Base number for Flow specific values.
PlanStart = 4000, ///< Base number for Plan specific values.
StageStart = 5000, ///< Base number for Stage specific values.
KritaStart = 6000, ///< Base number for Krita specific values.
SheetsStart = 7000, ///< Base number for Sheets specific values.
WordsStart = 8000, ///< Base number for Words specific values.
KoPageAppStart = 9000 ///< Base number for KoPageApp specific values.
};
enum ApplicationSpecial {
NoSpecial = 0,
NoAdvancedText = 1
};
/**
* Constructor.
* @param parent the parent QObject, used for memory management.
*/
explicit KoCanvasResourceManager(QObject *parent = 0);
virtual ~KoCanvasResourceManager();
public slots:
/**
* Set a resource of any type.
* @param key the integer key
* @param value the new value for the key.
* @see KoCanvasResourceManager::CanvasResource
*/
void setResource(int key, const QVariant &value);
/**
* Set a resource of type KoColor.
* @param key the integer key
* @param color the new value for the key.
* @see KoCanvasResourceManager::CanvasResource
*/
void setResource(int key, const KoColor &color);
/**
* Set a resource of type KoShape*.
* @param key the integer key
* @param id the new value for the key.
* @see KoCanvasResourceManager::CanvasResource
*/
void setResource(int key, KoShape *shape);
/**
* Set a resource of type KoUnit
* @param key the integer key
* @param id the new value for the key.
* @see KoCanvasResourceManager::CanvasResource
*/
void setResource(int key, const KoUnit &unit);
public:
/**
* Returns a qvariant containing the specified resource or a standard one if the
* specified resource does not exist.
* @param key the key
* @see KoCanvasResourceManager::CanvasResource
*/
QVariant resource(int key) const;
/**
* Set the foregroundColor resource.
* @param color the new foreground color
*/
void setForegroundColor(const KoColor &color);
/**
* Return the foregroundColor
*/
KoColor foregroundColor() const;
/**
* Set the backgroundColor resource.
* @param color the new background color
*/
void setBackgroundColor(const KoColor &color);
/**
* Return the backgroundColor
*/
KoColor backgroundColor() const;
/// Sets the stroke resource
void setActiveStroke(const KoShapeStroke &stroke);
/// Returns the stroke resource
KoShapeStroke activeStroke() const;
/**
* Return the resource determined by param key as a boolean.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
bool boolResource(int key) const;
/**
* Return the resource determined by param key as an integer.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
int intResource(int key) const;
/**
* Return the resource determined by param key as a KoColor.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
KoColor koColorResource(int key) const;
/**
* Return the resource determined by param key as a pointer to a KoShape.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
KoShape *koShapeResource(int key) const;
/**
* Return the resource determined by param key as a QString .
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
QString stringResource(int key) const;
/**
* Return the resource determined by param key as a QSizeF.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
QSizeF sizeResource(int key) const;
/**
* Return the resource determined by param key as a KoUnit.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
KoUnit unitResource(int key) const;
/**
* Returns true if there is a resource set with the requested key.
* @param key the indentifying key for the resource
* @see KoCanvasResourceManager::CanvasResource
*/
bool hasResource(int key) const;
/**
* Remove the resource with @p key from the provider.
* @param key the key that will be used to remove the resource
* There will be a signal emitted with a variable that will return true on QVariable::isNull();
* @see KoCanvasResourceManager::CanvasResource
*/
void clearResource(int key);
KUndo2Stack *undoStack() const;
void setUndoStack(KUndo2Stack *undoStack);
signals:
/**
* This signal is emitted every time a resource is set that is either
* new or different from the previous set value.
* @param key the indentifying key for the resource
* @param value the variants new value.
* @see KoCanvasResourceManager::CanvasResource
*/
void resourceChanged(int key, const QVariant &value);
private:
KoCanvasResourceManager(const KoCanvasResourceManager&);
KoCanvasResourceManager& operator=(const KoCanvasResourceManager&);
class Private;
Private *const d;
};
#endif