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Glossary
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The default Python prompt of the interactive shell. Often seen for
code examples which can be executed interactively in the
interpreter.
"..."
The default Python prompt of the interactive shell when entering
code for an indented code block, when within a pair of matching
left and right delimiters (parentheses, square brackets, curly
braces or triple quotes), or after specifying a decorator.
2to3
A tool that tries to convert Python 2.x code to Python 3.x code by
handling most of the incompatibilities which can be detected by
parsing the source and traversing the parse tree.
2to3 is available in the standard library as "lib2to3"; a
standalone entry point is provided as "Tools/scripts/2to3". See
2to3 - Automated Python 2 to 3 code translation.
abstract base class
Abstract base classes complement *duck-typing* by providing a way
to define interfaces when other techniques like "hasattr()" would
be clumsy or subtly wrong (for example with magic methods). ABCs
introduce virtual subclasses, which are classes that don’t inherit
from a class but are still recognized by "isinstance()" and
"issubclass()"; see the "abc" module documentation. Python comes
with many built-in ABCs for data structures (in the "collections"
module), numbers (in the "numbers" module), and streams (in the
"io" module). You can create your own ABCs with the "abc" module.
argument
A value passed to a *function* (or *method*) when calling the
function. There are two types of arguments:
* *keyword argument*: an argument preceded by an identifier (e.g.
"name=") in a function call or passed as a value in a dictionary
preceded by "**". For example, "3" and "5" are both keyword
arguments in the following calls to "complex()":
complex(real=3, imag=5)
complex(**{'real': 3, 'imag': 5})
* *positional argument*: an argument that is not a keyword
argument. Positional arguments can appear at the beginning of an
argument list and/or be passed as elements of an *iterable*
preceded by "*". For example, "3" and "5" are both positional
arguments in the following calls:
complex(3, 5)
complex(*(3, 5))
Arguments are assigned to the named local variables in a function
body. See the Calls section for the rules governing this
assignment. Syntactically, any expression can be used to represent
an argument; the evaluated value is assigned to the local variable.
See also the *parameter* glossary entry and the FAQ question on the
difference between arguments and parameters.
attribute
A value associated with an object which is referenced by name using
dotted expressions. For example, if an object *o* has an attribute
*a* it would be referenced as *o.a*.
BDFL
Benevolent Dictator For Life, a.k.a. Guido van Rossum, Python’s
creator.
bytes-like object
An object that supports the buffer protocol, like "str",
"bytearray" or "memoryview". Bytes-like objects can be used for
various operations that expect binary data, such as compression,
saving to a binary file or sending over a socket. Some operations
need the binary data to be mutable, in which case not all bytes-
like objects can apply.
bytecode
Python source code is compiled into bytecode, the internal
representation of a Python program in the CPython interpreter. The
bytecode is also cached in ".pyc" and ".pyo" files so that
executing the same file is faster the second time (recompilation
from source to bytecode can be avoided). This “intermediate
language” is said to run on a *virtual machine* that executes the
machine code corresponding to each bytecode. Do note that bytecodes
are not expected to work between different Python virtual machines,
nor to be stable between Python releases.
A list of bytecode instructions can be found in the documentation
for the dis module.
class
A template for creating user-defined objects. Class definitions
normally contain method definitions which operate on instances of
the class.
classic class
Any class which does not inherit from "object". See *new-style
class*. Classic classes have been removed in Python 3.
coercion
The implicit conversion of an instance of one type to another
during an operation which involves two arguments of the same type.
For example, "int(3.15)" converts the floating point number to the
integer "3", but in "3+4.5", each argument is of a different type
(one int, one float), and both must be converted to the same type
before they can be added or it will raise a "TypeError". Coercion
between two operands can be performed with the "coerce" built-in
function; thus, "3+4.5" is equivalent to calling
"operator.add(*coerce(3, 4.5))" and results in "operator.add(3.0,
4.5)". Without coercion, all arguments of even compatible types
would have to be normalized to the same value by the programmer,
e.g., "float(3)+4.5" rather than just "3+4.5".
complex number
An extension of the familiar real number system in which all
numbers are expressed as a sum of a real part and an imaginary
part. Imaginary numbers are real multiples of the imaginary unit
(the square root of "-1"), often written "i" in mathematics or "j"
in engineering. Python has built-in support for complex numbers,
which are written with this latter notation; the imaginary part is
written with a "j" suffix, e.g., "3+1j". To get access to complex
equivalents of the "math" module, use "cmath". Use of complex
numbers is a fairly advanced mathematical feature. If you’re not
aware of a need for them, it’s almost certain you can safely ignore
them.
context manager
An object which controls the environment seen in a "with" statement
by defining "__enter__()" and "__exit__()" methods. See **PEP
343**.
CPython
The canonical implementation of the Python programming language, as
distributed on python.org. The term “CPython” is used when
necessary to distinguish this implementation from others such as
Jython or IronPython.
decorator
A function returning another function, usually applied as a
function transformation using the "@wrapper" syntax. Common
examples for decorators are "classmethod()" and "staticmethod()".
The decorator syntax is merely syntactic sugar, the following two
function definitions are semantically equivalent:
def f(...):
...
f = staticmethod(f)
@staticmethod
def f(...):
...
The same concept exists for classes, but is less commonly used
there. See the documentation for function definitions and class
definitions for more about decorators.
descriptor
Any *new-style* object which defines the methods "__get__()",
"__set__()", or "__delete__()". When a class attribute is a
descriptor, its special binding behavior is triggered upon
attribute lookup. Normally, using *a.b* to get, set or delete an
attribute looks up the object named *b* in the class dictionary for
*a*, but if *b* is a descriptor, the respective descriptor method
gets called. Understanding descriptors is a key to a deep
understanding of Python because they are the basis for many
features including functions, methods, properties, class methods,
static methods, and reference to super classes.
For more information about descriptors’ methods, see Implementing
Descriptors.
dictionary
An associative array, where arbitrary keys are mapped to values.
The keys can be any object with "__hash__()" and "__eq__()"
methods. Called a hash in Perl.
dictionary view
The objects returned from "dict.viewkeys()", "dict.viewvalues()",
and "dict.viewitems()" are called dictionary views. They provide a
dynamic view on the dictionary’s entries, which means that when the
dictionary changes, the view reflects these changes. To force the
dictionary view to become a full list use "list(dictview)". See
Dictionary view objects.
docstring
A string literal which appears as the first expression in a class,
function or module. While ignored when the suite is executed, it
is recognized by the compiler and put into the "__doc__" attribute
of the enclosing class, function or module. Since it is available
via introspection, it is the canonical place for documentation of
the object.
duck-typing
A programming style which does not look at an object’s type to
determine if it has the right interface; instead, the method or
attribute is simply called or used (“If it looks like a duck and
quacks like a duck, it must be a duck.”) By emphasizing interfaces
rather than specific types, well-designed code improves its
flexibility by allowing polymorphic substitution. Duck-typing
avoids tests using "type()" or "isinstance()". (Note, however,
that duck-typing can be complemented with *abstract base classes*.)
Instead, it typically employs "hasattr()" tests or *EAFP*
programming.
EAFP
Easier to ask for forgiveness than permission. This common Python
coding style assumes the existence of valid keys or attributes and
catches exceptions if the assumption proves false. This clean and
fast style is characterized by the presence of many "try" and
"except" statements. The technique contrasts with the *LBYL* style
common to many other languages such as C.
expression
A piece of syntax which can be evaluated to some value. In other
words, an expression is an accumulation of expression elements like
literals, names, attribute access, operators or function calls
which all return a value. In contrast to many other languages, not
all language constructs are expressions. There are also
*statement*s which cannot be used as expressions, such as "print"
or "if". Assignments are also statements, not expressions.
extension module
A module written in C or C++, using Python’s C API to interact with
the core and with user code.
file object
An object exposing a file-oriented API (with methods such as
"read()" or "write()") to an underlying resource. Depending on the
way it was created, a file object can mediate access to a real on-
disk file or to another type of storage or communication device
(for example standard input/output, in-memory buffers, sockets,
pipes, etc.). File objects are also called *file-like objects* or
*streams*.
There are actually three categories of file objects: raw binary
files, buffered binary files and text files. Their interfaces are
defined in the "io" module. The canonical way to create a file
object is by using the "open()" function.
file-like object
A synonym for *file object*.
finder
An object that tries to find the *loader* for a module. It must
implement a method named "find_module()". See **PEP 302** for
details.
floor division
Mathematical division that rounds down to nearest integer. The
floor division operator is "//". For example, the expression "11
// 4" evaluates to "2" in contrast to the "2.75" returned by float
true division. Note that "(-11) // 4" is "-3" because that is
"-2.75" rounded *downward*. See **PEP 238**.
function
A series of statements which returns some value to a caller. It can
also be passed zero or more *arguments* which may be used in the
execution of the body. See also *parameter*, *method*, and the
Function definitions section.
__future__
A pseudo-module which programmers can use to enable new language
features which are not compatible with the current interpreter.
For example, the expression "11/4" currently evaluates to "2". If
the module in which it is executed had enabled *true division* by
executing:
from __future__ import division
the expression "11/4" would evaluate to "2.75". By importing the
"__future__" module and evaluating its variables, you can see when
a new feature was first added to the language and when it will
become the default:
>>> import __future__
>>> __future__.division
_Feature((2, 2, 0, 'alpha', 2), (3, 0, 0, 'alpha', 0), 8192)
garbage collection
The process of freeing memory when it is not used anymore. Python
performs garbage collection via reference counting and a cyclic
garbage collector that is able to detect and break reference
cycles.
generator
A function which returns an iterator. It looks like a normal
function except that it contains "yield" statements for producing a
series of values usable in a for-loop or that can be retrieved one
at a time with the "next()" function. Each "yield" temporarily
suspends processing, remembering the location execution state
(including local variables and pending try-statements). When the
generator resumes, it picks up where it left off (in contrast to
functions which start fresh on every invocation).
generator expression
An expression that returns an iterator. It looks like a normal
expression followed by a "for" expression defining a loop variable,
range, and an optional "if" expression. The combined expression
generates values for an enclosing function:
>>> sum(i*i for i in range(10)) # sum of squares 0, 1, 4, ... 81
285
GIL
See *global interpreter lock*.
global interpreter lock
The mechanism used by the *CPython* interpreter to assure that only
one thread executes Python *bytecode* at a time. This simplifies
the CPython implementation by making the object model (including
critical built-in types such as "dict") implicitly safe against
concurrent access. Locking the entire interpreter makes it easier
for the interpreter to be multi-threaded, at the expense of much of
the parallelism afforded by multi-processor machines.
However, some extension modules, either standard or third-party,
are designed so as to release the GIL when doing computationally-
intensive tasks such as compression or hashing. Also, the GIL is
always released when doing I/O.
Past efforts to create a “free-threaded” interpreter (one which
locks shared data at a much finer granularity) have not been
successful because performance suffered in the common single-
processor case. It is believed that overcoming this performance
issue would make the implementation much more complicated and
therefore costlier to maintain.
hashable
An object is *hashable* if it has a hash value which never changes
during its lifetime (it needs a "__hash__()" method), and can be
compared to other objects (it needs an "__eq__()" or "__cmp__()"
method). Hashable objects which compare equal must have the same
hash value.
Hashability makes an object usable as a dictionary key and a set
member, because these data structures use the hash value
internally.
All of Python’s immutable built-in objects are hashable, while no
mutable containers (such as lists or dictionaries) are. Objects
which are instances of user-defined classes are hashable by
default; they all compare unequal (except with themselves), and
their hash value is derived from their "id()".
IDLE
An Integrated Development Environment for Python. IDLE is a basic
editor and interpreter environment which ships with the standard
distribution of Python.
immutable
An object with a fixed value. Immutable objects include numbers,
strings and tuples. Such an object cannot be altered. A new
object has to be created if a different value has to be stored.
They play an important role in places where a constant hash value
is needed, for example as a key in a dictionary.
integer division
Mathematical division discarding any remainder. For example, the
expression "11/4" currently evaluates to "2" in contrast to the
"2.75" returned by float division. Also called *floor division*.
When dividing two integers the outcome will always be another
integer (having the floor function applied to it). However, if one
of the operands is another numeric type (such as a "float"), the
result will be coerced (see *coercion*) to a common type. For
example, an integer divided by a float will result in a float
value, possibly with a decimal fraction. Integer division can be
forced by using the "//" operator instead of the "/" operator. See
also *__future__*.
importing
The process by which Python code in one module is made available to
Python code in another module.
importer
An object that both finds and loads a module; both a *finder* and
*loader* object.
interactive
Python has an interactive interpreter which means you can enter
statements and expressions at the interpreter prompt, immediately
execute them and see their results. Just launch "python" with no
arguments (possibly by selecting it from your computer’s main
menu). It is a very powerful way to test out new ideas or inspect
modules and packages (remember "help(x)").
interpreted
Python is an interpreted language, as opposed to a compiled one,
though the distinction can be blurry because of the presence of the
bytecode compiler. This means that source files can be run
directly without explicitly creating an executable which is then
run. Interpreted languages typically have a shorter
development/debug cycle than compiled ones, though their programs
generally also run more slowly. See also *interactive*.
iterable
An object capable of returning its members one at a time. Examples
of iterables include all sequence types (such as "list", "str", and
"tuple") and some non-sequence types like "dict" and "file" and
objects of any classes you define with an "__iter__()" or
"__getitem__()" method. Iterables can be used in a "for" loop and
in many other places where a sequence is needed ("zip()", "map()",
…). When an iterable object is passed as an argument to the built-
in function "iter()", it returns an iterator for the object. This
iterator is good for one pass over the set of values. When using
iterables, it is usually not necessary to call "iter()" or deal
with iterator objects yourself. The "for" statement does that
automatically for you, creating a temporary unnamed variable to
hold the iterator for the duration of the loop. See also
*iterator*, *sequence*, and *generator*.
iterator
An object representing a stream of data. Repeated calls to the
iterator’s "next()" method return successive items in the stream.
When no more data are available a "StopIteration" exception is
raised instead. At this point, the iterator object is exhausted
and any further calls to its "next()" method just raise
"StopIteration" again. Iterators are required to have an
"__iter__()" method that returns the iterator object itself so
every iterator is also iterable and may be used in most places
where other iterables are accepted. One notable exception is code
which attempts multiple iteration passes. A container object (such
as a "list") produces a fresh new iterator each time you pass it to
the "iter()" function or use it in a "for" loop. Attempting this
with an iterator will just return the same exhausted iterator
object used in the previous iteration pass, making it appear like
an empty container.
More information can be found in Iterator Types.
key function
A key function or collation function is a callable that returns a
value used for sorting or ordering. For example,
"locale.strxfrm()" is used to produce a sort key that is aware of
locale specific sort conventions.
A number of tools in Python accept key functions to control how
elements are ordered or grouped. They include "min()", "max()",
"sorted()", "list.sort()", "heapq.nsmallest()", "heapq.nlargest()",
and "itertools.groupby()".
There are several ways to create a key function. For example. the
"str.lower()" method can serve as a key function for case
insensitive sorts. Alternatively, an ad-hoc key function can be
built from a "lambda" expression such as "lambda r: (r[0], r[2])".
Also, the "operator" module provides three key function
constructors: "attrgetter()", "itemgetter()", and "methodcaller()".
See the Sorting HOW TO for examples of how to create and use key
functions.
keyword argument
See *argument*.
lambda
An anonymous inline function consisting of a single *expression*
which is evaluated when the function is called. The syntax to
create a lambda function is "lambda [parameters]: expression"
LBYL
Look before you leap. This coding style explicitly tests for pre-
conditions before making calls or lookups. This style contrasts
with the *EAFP* approach and is characterized by the presence of
many "if" statements.
In a multi-threaded environment, the LBYL approach can risk
introducing a race condition between “the looking” and “the
leaping”. For example, the code, "if key in mapping: return
mapping[key]" can fail if another thread removes *key* from
*mapping* after the test, but before the lookup. This issue can be
solved with locks or by using the EAFP approach.
list
A built-in Python *sequence*. Despite its name it is more akin to
an array in other languages than to a linked list since access to
elements is O(1).
list comprehension
A compact way to process all or part of the elements in a sequence
and return a list with the results. "result = ["0x%02x" % x for x
in range(256) if x % 2 == 0]" generates a list of strings
containing even hex numbers (0x..) in the range from 0 to 255. The
"if" clause is optional. If omitted, all elements in "range(256)"
are processed.
loader
An object that loads a module. It must define a method named
"load_module()". A loader is typically returned by a *finder*. See
**PEP 302** for details.
magic method
An informal synonym for *special method*.
mapping
A container object that supports arbitrary key lookups and
implements the methods specified in the "Mapping" or
"MutableMapping" abstract base classes. Examples include "dict",
"collections.defaultdict", "collections.OrderedDict" and
"collections.Counter".
metaclass
The class of a class. Class definitions create a class name, a
class dictionary, and a list of base classes. The metaclass is
responsible for taking those three arguments and creating the
class. Most object oriented programming languages provide a
default implementation. What makes Python special is that it is
possible to create custom metaclasses. Most users never need this
tool, but when the need arises, metaclasses can provide powerful,
elegant solutions. They have been used for logging attribute
access, adding thread-safety, tracking object creation,
implementing singletons, and many other tasks.
More information can be found in Customizing class creation.
method
A function which is defined inside a class body. If called as an
attribute of an instance of that class, the method will get the
instance object as its first *argument* (which is usually called
"self"). See *function* and *nested scope*.
method resolution order
Method Resolution Order is the order in which base classes are
searched for a member during lookup. See The Python 2.3 Method
Resolution Order for details of the algorithm used by the Python
interpreter since the 2.3 release.
module
An object that serves as an organizational unit of Python code.
Modules have a namespace containing arbitrary Python objects.
Modules are loaded into Python by the process of *importing*.
See also *package*.
MRO
See *method resolution order*.
mutable
Mutable objects can change their value but keep their "id()". See
also *immutable*.
named tuple
Any tuple-like class whose indexable elements are also accessible
using named attributes (for example, "time.localtime()" returns a
tuple-like object where the *year* is accessible either with an
index such as "t[0]" or with a named attribute like "t.tm_year").
A named tuple can be a built-in type such as "time.struct_time", or
it can be created with a regular class definition. A full featured
named tuple can also be created with the factory function
"collections.namedtuple()". The latter approach automatically
provides extra features such as a self-documenting representation
like "Employee(name='jones', title='programmer')".
namespace
The place where a variable is stored. Namespaces are implemented
as dictionaries. There are the local, global and built-in
namespaces as well as nested namespaces in objects (in methods).
Namespaces support modularity by preventing naming conflicts. For
instance, the functions "__builtin__.open()" and "os.open()" are
distinguished by their namespaces. Namespaces also aid readability
and maintainability by making it clear which module implements a
function. For instance, writing "random.seed()" or
"itertools.izip()" makes it clear that those functions are
implemented by the "random" and "itertools" modules, respectively.
nested scope
The ability to refer to a variable in an enclosing definition. For
instance, a function defined inside another function can refer to
variables in the outer function. Note that nested scopes work only
for reference and not for assignment which will always write to the
innermost scope. In contrast, local variables both read and write
in the innermost scope. Likewise, global variables read and write
to the global namespace.
new-style class
Any class which inherits from "object". This includes all built-in
types like "list" and "dict". Only new-style classes can use
Python’s newer, versatile features like "__slots__", descriptors,
properties, and "__getattribute__()".
More information can be found in New-style and classic classes.
object
Any data with state (attributes or value) and defined behavior
(methods). Also the ultimate base class of any *new-style class*.
package
A Python *module* which can contain submodules or recursively,
subpackages. Technically, a package is a Python module with an
"__path__" attribute.
parameter
A named entity in a *function* (or method) definition that
specifies an *argument* (or in some cases, arguments) that the
function can accept. There are four types of parameters:
* *positional-or-keyword*: specifies an argument that can be
passed either *positionally* or as a *keyword argument*. This is
the default kind of parameter, for example *foo* and *bar* in the
following:
def func(foo, bar=None): ...
* *positional-only*: specifies an argument that can be supplied
only by position. Python has no syntax for defining positional-
only parameters. However, some built-in functions have
positional-only parameters (e.g. "abs()").
* *var-positional*: specifies that an arbitrary sequence of
positional arguments can be provided (in addition to any
positional arguments already accepted by other parameters). Such
a parameter can be defined by prepending the parameter name with
"*", for example *args* in the following:
def func(*args, **kwargs): ...
* *var-keyword*: specifies that arbitrarily many keyword
arguments can be provided (in addition to any keyword arguments
already accepted by other parameters). Such a parameter can be
defined by prepending the parameter name with "**", for example
*kwargs* in the example above.
Parameters can specify both optional and required arguments, as
well as default values for some optional arguments.
See also the *argument* glossary entry, the FAQ question on the
difference between arguments and parameters, and the Function
definitions section.
PEP
Python Enhancement Proposal. A PEP is a design document providing
information to the Python community, or describing a new feature
for Python or its processes or environment. PEPs should provide a
concise technical specification and a rationale for proposed
features.
PEPs are intended to be the primary mechanisms for proposing major
new features, for collecting community input on an issue, and for
documenting the design decisions that have gone into Python. The
PEP author is responsible for building consensus within the
community and documenting dissenting opinions.
See **PEP 1**.
positional argument
See *argument*.
Python 3000
Nickname for the Python 3.x release line (coined long ago when the
release of version 3 was something in the distant future.) This is
also abbreviated “Py3k”.
Pythonic
An idea or piece of code which closely follows the most common
idioms of the Python language, rather than implementing code using
concepts common to other languages. For example, a common idiom in
Python is to loop over all elements of an iterable using a "for"
statement. Many other languages don’t have this type of construct,
so people unfamiliar with Python sometimes use a numerical counter
instead:
for i in range(len(food)):
print food[i]
As opposed to the cleaner, Pythonic method:
for piece in food:
print piece
reference count
The number of references to an object. When the reference count of
an object drops to zero, it is deallocated. Reference counting is
generally not visible to Python code, but it is a key element of
the *CPython* implementation. The "sys" module defines a
"getrefcount()" function that programmers can call to return the
reference count for a particular object.
__slots__
A declaration inside a *new-style class* that saves memory by pre-
declaring space for instance attributes and eliminating instance
dictionaries. Though popular, the technique is somewhat tricky to
get right and is best reserved for rare cases where there are large
numbers of instances in a memory-critical application.
sequence
An *iterable* which supports efficient element access using integer
indices via the "__getitem__()" special method and defines a
"len()" method that returns the length of the sequence. Some built-
in sequence types are "list", "str", "tuple", and "unicode". Note
that "dict" also supports "__getitem__()" and "__len__()", but is
considered a mapping rather than a sequence because the lookups use
arbitrary *immutable* keys rather than integers.
slice
An object usually containing a portion of a *sequence*. A slice is
created using the subscript notation, "[]" with colons between
numbers when several are given, such as in "variable_name[1:3:5]".
The bracket (subscript) notation uses "slice" objects internally
(or in older versions, "__getslice__()" and "__setslice__()").
special method
A method that is called implicitly by Python to execute a certain
operation on a type, such as addition. Such methods have names
starting and ending with double underscores. Special methods are
documented in Special method names.
statement
A statement is part of a suite (a “block” of code). A statement is
either an *expression* or one of several constructs with a keyword,
such as "if", "while" or "for".
struct sequence
A tuple with named elements. Struct sequences expose an interface
similiar to *named tuple* in that elements can be accessed either
by index or as an attribute. However, they do not have any of the
named tuple methods like "_make()" or "_asdict()". Examples of
struct sequences include "sys.float_info" and the return value of
"os.stat()".
triple-quoted string
A string which is bound by three instances of either a quotation
mark (“) or an apostrophe (‘). While they don’t provide any
functionality not available with single-quoted strings, they are
useful for a number of reasons. They allow you to include
unescaped single and double quotes within a string and they can
span multiple lines without the use of the continuation character,
making them especially useful when writing docstrings.
type
The type of a Python object determines what kind of object it is;
every object has a type. An object’s type is accessible as its
"__class__" attribute or can be retrieved with "type(obj)".
universal newlines
A manner of interpreting text streams in which all of the following
are recognized as ending a line: the Unix end-of-line convention
"'\n'", the Windows convention "'\r\n'", and the old Macintosh
convention "'\r'". See **PEP 278** and **PEP 3116**, as well as
"str.splitlines()" for an additional use.
virtual environment
A cooperatively isolated runtime environment that allows Python
users and applications to install and upgrade Python distribution
packages without interfering with the behaviour of other Python
applications running on the same system.
virtual machine
A computer defined entirely in software. Python’s virtual machine
executes the *bytecode* emitted by the bytecode compiler.
Zen of Python
Listing of Python design principles and philosophies that are
helpful in understanding and using the language. The listing can
be found by typing “"import this"” at the interactive prompt.