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"thread" --- Multiple threads of control
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Note: The "thread" module has been renamed to "_thread" in Python 3.
The *2to3* tool will automatically adapt imports when converting
your sources to Python 3; however, you should consider using the
high- level "threading" module instead.
This module provides low-level primitives for working with multiple
threads (also called *light-weight processes* or *tasks*) --- multiple
threads of control sharing their global data space. For
synchronization, simple locks (also called *mutexes* or *binary
semaphores*) are provided. The "threading" module provides an easier
to use and higher-level threading API built on top of this module.
The module is optional. It is supported on Windows, Linux, SGI IRIX,
Solaris 2.x, as well as on systems that have a POSIX thread (a.k.a.
"pthread") implementation. For systems lacking the "thread" module,
the "dummy_thread" module is available. It duplicates this module's
interface and can be used as a drop-in replacement.
It defines the following constant and functions:
exception thread.error
Raised on thread-specific errors.
thread.LockType
This is the type of lock objects.
thread.start_new_thread(function, args[, kwargs])
Start a new thread and return its identifier. The thread executes
the function *function* with the argument list *args* (which must
be a tuple). The optional *kwargs* argument specifies a dictionary
of keyword arguments. When the function returns, the thread
silently exits. When the function terminates with an unhandled
exception, a stack trace is printed and then the thread exits (but
other threads continue to run).
thread.interrupt_main()
Raise a "KeyboardInterrupt" exception in the main thread. A
subthread can use this function to interrupt the main thread.
New in version 2.3.
thread.exit()
Raise the "SystemExit" exception. When not caught, this will cause
the thread to exit silently.
thread.allocate_lock()
Return a new lock object. Methods of locks are described below.
The lock is initially unlocked.
thread.get_ident()
Return the 'thread identifier' of the current thread. This is a
nonzero integer. Its value has no direct meaning; it is intended
as a magic cookie to be used e.g. to index a dictionary of thread-
specific data. Thread identifiers may be recycled when a thread
exits and another thread is created.
thread.stack_size([size])
Return the thread stack size used when creating new threads. The
optional *size* argument specifies the stack size to be used for
subsequently created threads, and must be 0 (use platform or
configured default) or a positive integer value of at least 32,768
(32kB). If *size* is not specified, 0 is used. If changing the
thread stack size is unsupported, the "error" exception is raised.
If the specified stack size is invalid, a "ValueError" is raised
and the stack size is unmodified. 32kB is currently the minimum
supported stack size value to guarantee sufficient stack space for
the interpreter itself. Note that some platforms may have
particular restrictions on values for the stack size, such as
requiring a minimum stack size > 32kB or requiring allocation in
multiples of the system memory page size - platform documentation
should be referred to for more information (4kB pages are common;
using multiples of 4096 for the stack size is the suggested
approach in the absence of more specific information).
Availability: Windows, systems with POSIX threads.
New in version 2.5.
Lock objects have the following methods:
lock.acquire([waitflag])
Without the optional argument, this method acquires the lock
unconditionally, if necessary waiting until it is released by
another thread (only one thread at a time can acquire a lock ---
that's their reason for existence). If the integer *waitflag*
argument is present, the action depends on its value: if it is
zero, the lock is only acquired if it can be acquired immediately
without waiting, while if it is nonzero, the lock is acquired
unconditionally as before. The return value is "True" if the lock
is acquired successfully, "False" if not.
lock.release()
Releases the lock. The lock must have been acquired earlier, but
not necessarily by the same thread.
lock.locked()
Return the status of the lock: "True" if it has been acquired by
some thread, "False" if not.
In addition to these methods, lock objects can also be used via the
"with" statement, e.g.:
import thread
a_lock = thread.allocate_lock()
with a_lock:
print "a_lock is locked while this executes"
**Caveats:**
* Threads interact strangely with interrupts: the
"KeyboardInterrupt" exception will be received by an arbitrary
thread. (When the "signal" module is available, interrupts always
go to the main thread.)
* Calling "sys.exit()" or raising the "SystemExit" exception is
equivalent to calling "thread.exit()".
* It is not possible to interrupt the "acquire()" method on a lock
--- the "KeyboardInterrupt" exception will happen after the lock has
been acquired.
* When the main thread exits, it is system defined whether the other
threads survive. On SGI IRIX using the native thread
implementation, they survive. On most other systems, they are
killed without executing "try" ... "finally" clauses or executing
object destructors.
* When the main thread exits, it does not do any of its usual
cleanup (except that "try" ... "finally" clauses are honored), and
the standard I/O files are not flushed.