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# $EPIC: Debugging,v 1.5 2003/04/19 00:36:02 crazyed Exp $
Debugging Scripts                                                          

Several tools exist in the client which can aid in debugging and testing
scripts.

* /set debug
  Allows the client to show which commands are actually being executed,
  how they are being parsed, and what alias and variable substitutions
  are taking effect.
* /pretend
  Causes the client to "pretend" it received a given line of text from
  the server. Use with caution.
* /shook
  Causes a given hook to be triggered as if the event had actually occurred.
* /xdebug inbound (not officially supported)
  Shows all data received from the server. This generates a lot of
  duplicate output.
* /xdebug outbound (not officially supported)
  Shows all data sent to the server. This generates a lot of output.
* /eval
  About the only time you should use this, at the command line to see if
  a fragment of code behaves as expected.
* /echo
  Adding a few well placed /echo statements are a good way to check
  to make sure that things are as they seem. You can use them to make
  sure code that is supposed to be executed really is, and to check
  on the state of variables.
* /package, /unload
  These provide a way to unload scripts, saving you repeated restarts
  of the client.
* /dump
  Purge hooks, variables, and or aliases. This can be used to restore
  the client to a known state.
* /call
* /abort

There is also a contributed script, debug.irc included with the client.
This serves as an example of how to use /set debug debugging modes in
a script with a large number of /on hooks to debug only specific sections
of code.