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function maxAdjInArray(array){
c = -1;
for (var i = 0; i < array.length; i++){
if (c < array[i])
c = array[i];
}
return c;
}
function layingOutNodes(arrayNode, graph){
if (arrayNode.length == 0){
return;
}
rInc = 300/arrayNode.length;
debug(rInc);
r = 0;
if (arrayNode[0].length > 1){
r = rInc;
}
for (i = 0; i < arrayNode.length; i++){
pos = 300/2 + rInc
nodes = arrayNode[i]
for (j = 0; j < nodes.length; j++){
grad = 360/nodes.length * j
nodes[j].x = Math.cos(grad*Math.PI/180) * r + 400;
nodes[j].y = Math.sin(grad*Math.PI/180) * r + 300;
}
r += rInc;
}
}
for (gCount = 0; gCount < graphs.length; gCount++){
graph = graphs[gCount];
list = [];
var nodes = graph.list_nodes();
for(var nCount = 0; nCount < nodes.length; nCount++){
node = nodes[nCount];
list[nCount] = node.adj_nodes().length;
debug(list[nCount])
}
c = maxAdjInArray(list);
circles = 0;
arrayNode = new Array;
while (c != -1){
debug(c);
i = 0;
node = new Array;
for (nTmp = 0; nTmp < nodes.length; nTmp++){
if (list[nTmp] == c){
node[i++] = nodes[nTmp];
list[nTmp] = -1
}
}
c = maxAdjInArray(list);
arrayNode[circles++] = node;
}
debug (circles);
debug(arrayNode[circles-1].length)
layingOutNodes(arrayNode, graph);
}