| Current Path : /usr/X11R6/share/apps/krita/shaders/ |
| Current File : //usr/X11R6/share/apps/krita/shaders/matrix_transform.vert |
#version 130
/*
* Vertex shader for handling scaling
*/
uniform mat4 modelViewProjection;
uniform mat4 textureMatrix;
in vec4 a_vertexPosition;
in vec4 a_textureCoordinate;
out vec4 v_textureCoordinate;
void main()
{
gl_Position = modelViewProjection * a_vertexPosition;
v_textureCoordinate = textureMatrix * a_textureCoordinate;
}