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/* XPaint-image */
#include <Xpaint.h>
#include <Xpaint3d.h>
/* Draw heart */
void heart(point p, double x, double y)
{
double a, b, s, t;
t = fabs(x);
if (t<M_PI/2) s = 1; else s = -1;
a = sqrt(1-y*y);
b = 1 - 0.9 * s * pow( pow(sin(t) , 1-0.18*a*a*t) - 1 , 2);
p[0] = a * ( b * cos(x) + 1);
p[1] = 1.2 * a * b * sin(x);
p[2] = 0.8 * y - 0.3 ;
}
Image * ImageCreate()
{
Image * image;
unsigned char * p;
int x, y, i, j;
width = 640;
height = 480;
x_1 = -2; x_2 = 2;
y_1= -1.5; y_2 = 1.5;
z_1 = -1.5; z_2 = 1.5;
light_x = -0.3; light_y = -0.5; light_z = -1.1;
create_3d_buffer();
rotation_angles(90, 0, 0);
translation(0, -0.5, 0);
surface(heart, -M_PI, M_PI, 300, -1, 1, 120);
image = ImageNew(width, height);
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
p = ImagePixel(image, x, y);
i = x+y*width;
if (luminosity[i]) {
p[0] = luminosity[i]>>8;
p[1] = p[0];
p[2] = p[0]/3;
} else {
p[0] = 255;
p[1] = 255;
p[2] = 255;
}
}
}
free_3d_buffer();
return image;
}