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/* This file is part of the KDE project
 * Copyright (C) 2007 Thomas Zander <zander@kde.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef KOCANVASOBSERVERBASE_H
#define KOCANVASOBSERVERBASE_H

class KoCanvasBase;
class KoCanvasObserverBasePrivate;

#include "flake_export.h"
#include <QString>

/**
 * An abstract canvas observer interface class.
 * Dockers that want to be notified of active canvas changes
 * should implement that interface so that the tool controller
 * can give them the active canvas.
 */
class FLAKE_EXPORT KoCanvasObserverBase
{
public:
    KoCanvasObserverBase();
    virtual ~KoCanvasObserverBase();

    virtual QString observerName() { return ""; }

    /**
     * set observed canvas
     * @param canvas canvas to observe. Can be 0.
     */
    void setObservedCanvas(KoCanvasBase *canvas);

    /**
     * notify the observer that canvas is gone
     */
    void unsetObservedCanvas();

    /**
     * the currently observed canvas
     * @return observed canvas, can be 0
     */
    KoCanvasBase* observedCanvas() const;
protected:
    /**
     * re-implement this method in your canvas observer. It will be called
     * whenever a canvas becomes active. Note that you are responsible for
     * not connecting more than one time to the signals of a canvas or any
     * of the QObjects you can access through the canvas.
     */
    virtual void setCanvas(KoCanvasBase *canvas) = 0;

    /**
     * re-implement to notify the observer that its canvas is no longer
     * among the living. The daisies, it is pushing up. This means you
     * don't have to unconnect, it's dead.
     * Note that currently there is a bug where in certain specific
     * circumstances unsetCanvas can be called when it shouldn't, see for
     * example KWStatisticsDocker for a workaround for this problem.
     */
    virtual void unsetCanvas() = 0;

private:
    KoCanvasObserverBasePrivate * const d;
};

#endif // KOCANVASOBSERVERBASE_H